Elemental Master

Elemental Master

The Elemental Master has been reborn in L2 Rework as something truly unique. He has received a complete gameplay overhaul, designed to turn him into a far more dynamic, powerful, and exciting class to play.

Although he was always dominant in Olympiad, his lateโ€‘game performance faded: his summon maintained constant power while the main character barely influenced combat. His weapon felt irrelevant, and his role was reduced to running or disrupting.

That has changed forever.

🌀 Total Transformation

Upon advancing to Elemental Summoner, the character gains +3 STR and +3 DEX, reinforcing physical capability and execution speed.

The Elemental Master now wears Robe armor, and his primary weapon becomes the bow, completely redefining his combat style. In exchange, he loses the lightโ€‘armor passive to maintain PvP balance.

Dimensional Spiral has been removed, but he now gains several native archer abilities:

  • Stunning Shot: can be enchanted to reduce enemy M. Def.
  • Bow Mastery: increases bow damage.
  • Quiver of Holding: increases arrow capacity.
  • Long Shot: extends bow range.
  • Rapid Shot: increases attack speed.

🌊 Magicalโ€‘Physical Hybrid: The Water Master

Like the Arcana Lord, the Elemental Master becomes a magicalโ€‘physical hybrid thanks to two exclusive L2 Reborn abilities:

Bow Magic Mastery (Passive):

  • +200 M. Atk when using a bow.
  • +50% Casting Speed, compensating bow penalties.
  • +10 Accuracy and passive Water Power.
  • Autoโ€‘attacks deal +45 water magic damage, and critical hits deal +90 water magic damage, slowing the target by 15% for 20 seconds.

Frost Arrow (Active):

  • Adds +120 water magic damage.
  • Applies a 15% slow to the target.

Additionally, Arcane Agility has been adjusted to also increase Attack Speed by 10%, reinforcing offensive capability.

Finally, a major general change in L2 Rework enhances all summons:ย Summons now increase their stats based on the summonerโ€™s own stats, up to 50%.ย This means that any improvements to your defense or attack are also inherited by your summons.

With these changes, the Elemental Master stops being a passive, monotonous class and becomes a fierce, unique force โ€” capable of fighting with his bow, casting freezing spells, slowing enemies, and dominating ranged combat while his unicorn advances as a magical vanguard.

He is no longer just a summoner. He is the water archer, the hybrid conjurer โ€” flowing like a river and striking like a storm.

– Bow Magic Mastery (Pasiva): Increases M. Atk. by 200.4 and casting speed 50% Water power30, His standard bow attacks are imbued with water magic, dealing 45 water magic damage. When landing a critical hit, they inflict 90 water magic damage and freeze enemies, slowing them by 15% for 15 seconds. when using a bow.


– Frostย Arrow: Fires a freezing arrow that deals 120 water magic damage and slows enemies by 15% for 10 seconds. Can only be used with a bow.